![]() ![]() They then unleash their respectable melee suite followed by a quick retreat to avoid getting punished for their pitiful defenses and then repeat the cycle. Assassins tend to hang around just out of enemy reach throwing pot shots at them until they can safely rush in for a kill. Can be played as a pure bruiser or a pure archer though they’re best played as a hybrid who utilizes both styles. They can random provide some support from their choose a card mechanic and some of their class cards can provide a bit of minor support.Īssassin: Pure hybrid between a bruiser and an archer. Due to their choose a card mechanics they can be very unpredictable and from turn to turn they can jump around the spectrum at random. Additionally he tends to play more like an archer mage hybrid rather than a pure archer. Now for playable classes the best way I can describe them is with this chart: I’ll go over each classes role individually a bit here.Īlchemist: Primarily an archer however he can provide some minor support. They will generally attempt to act like pure archers but they can perform well enough in a melee brawl if they need to. ![]() Enemy archers tend to lean more into a mix between archers and bruisers. Generally enemy bruisers will be pure bruisers that have no ranged capability. The vast majority of enemies you’ll face tend to be on a spectrum between bruisers and archers. These enemies tend to be mages who happen to have a few support spells. As for supports there are very few enemies that can be even partially classified as supports. They can do okay damage at long range, good damage at close range, have poor defense, and very strong disengage options in terms of mobility. ![]() Mages, in terms of enemies, generally tend to be elites. Archers tend to have fairy poor defense, average movement and solid ranged damage potential. These 4 major types are bruisers, archers, mages, and supports.īruisers are your generic melee units who have strong mobility, very strong defense, and strong melee damage potential. Additionally units tend to exist on a spectrum. There will of course be some enemies, especially bosses that deviate from these standard classifications. There are 4 major types of units that exist in the game. Before we get into what you need to know about the flow of combat it’s important that you know the types of characters available to both you and the enemy team. ![]()
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